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Storyline Maker

A storyline is the chain of events that carries a character from the start of a story to its end. This maker gives you a proven structure to hang your ideas on — three-act, hero’s journey, seven-point, Freytag’s pyramid or the four-part kishōtenketsu — with a guiding question for each beat, a premise generator for when you’re stuck, and a timeline view of where each beat falls in the story.

Storyline maker

Story Planning Templates

Printable story structure worksheets (three-act, hero’s journey, seven-point, Freytag), character profile sheets, scene cards and a plot timeline.

Formats: PDF, DOCX. Instant download after payment (link valid 72 hours, up to 5 downloads). AI-assisted: the templates were drafted with AI help and reviewed and laid out by Kedop.

$5.00 USD, one-time

Secure card checkout by Stripe. Full refund within 7 days — see the refund policy and license.

Choosing a structure

StructureBeatsGood for
Three-actSetup, confrontation, resolution with key turning pointsAlmost any story; screenplays and novels
Hero’s journey12 stages from ordinary world to returnAdventure, fantasy, transformation stories
Seven-pointHook, two plot turns, two pinches, midpoint, resolutionPlanning from the ending backwards
Freytag’s pyramidExposition, rising action, climax, falling action, dénouementClassic drama and short stories
KishōtenketsuIntroduction, development, twist, reconciliationStories driven by change of perspective rather than conflict

How to use the storyline maker

  1. Choose a structure; the timeline shows roughly where each beat falls.
  2. Write a one-sentence premise, or click for a random one in your genre.
  3. Answer the guiding question for each beat in a sentence or two.
  4. Read the beats in order — does each one cause the next?
  5. Copy or print the outline and start drafting scenes.

Your notes are saved in this browser for each structure, so you can switch between structures to compare.

Worked example: three acts

BeatExample (lighthouse premise)
SetupMara, 15, helps her father keep the lighthouse and dreams of leaving the island.
Inciting incidentShe finds a bottle with a note predicting tomorrow’s storm — in her father’s handwriting.
First plot pointThe storm arrives as described and her father vanishes; she takes the boat alone to find him.
MidpointShe learns the notes come from the future, written by her father to stop a shipwreck.
CrisisThe lighthouse lamp fails as a ferry approaches the rocks.
ClimaxMara relights the lamp by hand and guides the ferry in, following the last note.
ResolutionHer father is found safe; Mara decides to stay and learn the keeper’s craft — for now.

What makes a strong storyline

Stakes and tension

Readers keep turning pages when they care what happens and fear it might go wrong. Make the stakes clear early — what does the character lose if they fail? — and raise them at the midpoint and crisis. Tension also comes from time pressure (a deadline, a storm arriving), from secrets the reader knows but characters don’t, and from choices where every option costs something.

Using structure without being formulaic

Structures describe patterns found in many stories; they aren’t rules. Beat positions are approximate — your inciting incident might happen on page one or halfway through the first act. Use the structure to check that your story has momentum and turning points, then let characters and voice make it your own. Many writers outline loosely, draft freely and use a structure again when revising.

Scenes, beats and chapters

A beat in a structure is not the same as a scene. The inciting incident might take one scene; the rising action might take twenty. Once your beats are in place, list the scenes you need to get from one beat to the next — each scene should change something: a goal achieved or blocked, a secret revealed, a relationship shifted. Chapters then group scenes for pacing, often ending on a question or turn that makes the reader keep going.

Subplots

Subplot typePurpose
Romance or friendshipAdds emotional stakes and a second arc
Mentor storyShows what the hero must learn
Antagonist’s planKeeps pressure on from the other side
Mystery threadAdds questions that pay off at the climax

Give each important subplot its own mini-beginning, turn and ending, and tie at least one subplot’s resolution to the main climax so it feels connected.

For teachers

The maker works well for teaching narrative writing: pupils choose a structure, generate a premise and plan each beat before writing. Freytag’s pyramid and three-act structure suit younger writers; the hero’s journey helps older students analyse novels and films they already know. Printing outlines lets students compare plans in pairs.

Privacy

Your outline is stored only in this browser; nothing is uploaded.

Story planning pack

The optional pack includes printable story structure worksheets, character profile sheets, scene cards and a plot timeline you can fill in by hand. The storyline maker above is free.

AI-assisted content

This page and the premise lists were drafted with AI assistance and reviewed by Kedop. Premises are original starting points.

Frequently asked questions

What is a storyline?

The sequence of main events that carry a story from beginning to end.

What is the three-act structure?

Setup, confrontation and resolution, with turning points between them.

What are the 12 stages of the hero’s journey?

Ordinary world, call, refusal, mentor, threshold, tests, approach, ordeal, reward, road back, resurrection and return.

What is kishōtenketsu?

A four-part structure — introduction, development, twist and reconciliation — that doesn’t rely on conflict.

Can it give me a story idea?

Yes, click “Give me a premise” for a random one in your genre.

Is my outline saved?

Yes, in this browser.

Which structure is best for beginners?

Three-act structure or Freytag’s pyramid — both are simple and flexible.

Do I have to follow the percentages?

No — they are typical positions to help pacing, not strict rules.

Can I use it for short stories?

Yes — Freytag’s pyramid or kishōtenketsu suit short stories well.